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Project Size: Team of 2

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Project Duration: 5 Weeks

     Grotto is an atmospheric puzzle-platformer about traversing an ancient oceanic grotto using elemental powers in search of gold and treasure.

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     Developed with Michelle Olson over the course of five weeks, we had the joint responsibilities of animation, sound design, engineering, and art. I specialized in creating the effects animation as well as 2D physics and the player controller.

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     The game can be downloaded for free at https://neonblade.itch.io/grotto or with the module below (if on desktop).

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