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Project Size: Team of 2
Project Duration: 5 Weeks
Grotto is an atmospheric puzzle-platformer about traversing an ancient oceanic grotto using elemental powers in search of gold and treasure.
Developed with Michelle Olson over the course of five weeks, we had the joint responsibilities of animation, sound design, engineering, and art. I specialized in creating the effects animation as well as 2D physics and the player controller.
The game can be downloaded for free at https://neonblade.itch.io/grotto or with the module below (if on desktop).
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